Table Of Content

Villagers favor pathways to reach a selected destination and try to stay in low cost blocks, like the dirt path or cobblestone blocks. The wonderful world of Minecraft houses might be a lot less confusing than our world's real estate, but that doesn't mean you'll be an expert craftsperson overnight. Otherwise, go about your business and wander wherever your heart leads you and you’re sure to find a village eventually, especially since they are among the most common structures in the adventure game. A stone and wooden old Nordic house design really gives off a cool and cozy vibe and adding this to your villager house design can really bring about a real old village sight, especially with shaders on.
Wandering
If they can claim a bed, they arise in the morning 2000 ticks (1 minute 40 seconds) after the rest of the village wakes up. The trading system is a gameplay mechanic that allows players to buy and sell various items to and from villagers, using emeralds as a currency. Their trades can be valuable or somewhat meaningless, depending on the cost, the items the player might get, and how the player treats the villagers. Only adult villagers with professions can trade; the player cannot trade with nitwits, unemployed villagers, or baby villagers. Attempting to do so causes the villager to display a head-bobbling animation and play the villager's declined trade sound[Java Edition only].
Snowy Plains
Villagers far enough outside the boundary of any village also tend nearby crops. Farmland to be tended is found by seeking for certain blocks up to 9 blocks away from the villager in the X and Z coordinates and up to 1 away in the Y coordinate (a 19×19×3 volume total). A villager, either adult or baby, does not ordinarily drop any items or experience when killed. However, when a player holds an emerald or other item a villager is willing to trade for, the item it offers in trade appears in its hands, alternating between items if there are multiple items the villager wants to trade. If you’re up for a challenge, you can keep the Bad Omen status effect and use it to cause an Illager raid by visiting a village in Minecraft.
homes of this area which were largely designed and built by Elisha (E.P.)
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The equipment functions as normal; for example, a villager wearing an armor piece enchanted with Thorns can inflict Thorns damage to attackers, and a villager wearing Frost Walker boots is able to create frosted ice. If a villager is converted into a zombie villager, the armor it was wearing is dropped, though it may be able to pick it up and equip it again. In Bedrock Edition, baby villagers do not stop continuously in front of players, though they still do stare as they move. As for employment, remember that adult villagers can claim a workstation to obtain a profession. For example, placing a smithing table may turn a villager into a toolsmith.
Baby villagers in Bedrock Edition and Minecraft Education have a slightly bigger head than in Java Edition; this also can be seen in other baby mobs in the game as well. Java Edition baby villagers don't have too big of a head, so they look like a tiny normal villager. Villagers run inside at night or during rain, closing doors behind them. They attempt to sleep at night, but if they cannot claim a bed, they stay indoors near a bed until morning. However, some villagers, such as nitwits, stay outside later than others unless being chased by an illager or zombie.
In Java Edition, unemployed villagers claim job site blocks by searching for the nearest unclaimed site in a 48-block sphere. When a suitable site block is detected, the villager starts pathfinding to it, staking a provisional claim. When a job site block is fully claimed, its owner emits green particles, and no other villager can claim the block unless the owner relinquishes it. When a player receives Hero of the Village, players receive discounted prices on all the items traded by villagers in both editions. The Hero of the Village also gets gifts.[Java Edition only] Each villager throws gifts related to its profession, and nitwits and unemployed villagers throw wheat seeds instead.
An attempt succeeds if an unclaimed bed can be reached via pathfinding within a 48 block radius of the breeding villagers. If successful, a baby villager will be created, 12 § Food Units from each of the breeding villager's inventories will be consumed, and they must wait a 6000 tick / 5 minute cooldown before attempting to breed again. The appearance of the child is randomly determined by either the biome type of the parents or by the biome where the breeding occurred.

Java villages
When lightning strikes within 3–4 blocks of a villager, the villager is replaced by a witch that can't despawn. Even a baby villager that is struck by lightning is turned into a two-block-tall witch. If a villager has 12 units of food in their inventory, they become willing. Breeding consumes the villager's food stock, therefore, after mating, villagers may cease to be willing until they regather a sufficient stock of food items.
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Players may use emeralds to buy items from wandering traders without the need of unlocking the previous trade, but cannot trade items for emeralds. They also lock trades like villagers, but never unlock the trade, nor can they work at any job site blocks. Like villagers, wandering traders are attacked by most zombie variants (though they do not have a zombified form, they die if a zombie kills it, even on hard difficulty), illagers, ravagers[Java Edition only], and vexes. Unemployed villagers (other than babies and nitwits) seek employment at job site blocks (also referred to as workstations), and employed villagers use job site blocks to refresh their trades (see § Working). Villagers who have made their first trade can only claim a site block that corresponds with their profession, whereas tradeless villagers may change their profession to match a site block. Naturally spawned villagers spawn either as unemployed or (in Bedrock Edition) as a nitwit.
The sooner you locate a village into your first days in the Minecraft overworld, the better your chances of survival in one of the best PC games of all time. Here’s everything you need to know about Minecraft villages, villager houses, loot, breeding villagers, and building a custom town. Employed villagers spend their time working at their job site block, starting in the morning. Unemployed villagers, nitwits, and baby villagers have no job site and do not work. Once a villager chooses a job site block, the villager remembers its location. They go to work in the morning, mingle at their gathering point, and return to work in the afternoon.
Adding a bell establishes a new potential gathering site, even if the village already has one. Villagers remember their specific gathering site and go to it during mingling time, even if another gathering site is closer. Villagers have a maximum supply of items and after the player has traded for an item that many times, the villager's supply of the item is exhausted. A player can continue to trade for the villager's other available items if any. Exhausted items are restocked when the villager works at a job site, up to twice per day.
This expansion occurs when a villager claims the new POI, again indicated by green particles. In Java Edition, villagers collect bread, carrots, potatoes, beetroots, wheat seeds, beetroot seeds, and wheat. If a villager has at least 24 of these items, it gives the extra amount to a villager with 4 or less of each these food items. When killed or converted to a zombie villager, any inventory item of the villager is lost, even when /gamerule keepInventory is set to true.
Wandering traders also drink a Potion of Invisibility at night (or when they see a hostile mob such as an illager or zombie). They also drink a milk bucket in the morning to remove the Invisibility. They despawn after 40 minutes (even with a name tag or in a minecart or boat) with their llamas. If a villager isn't close enough to detect a bell, it wanders randomly, searching for one.
Villagers can open all wooden doors and find paths or blocks of interest behind the doors. Villagers can climb ladders, but do not recognize them as paths and do not deliberately use them. Any climbing of ladders seems to be a side effect of them being pushed into the block by another mob, (likely, and most often, other villagers). One way to prevent a villager from climbing ladders is to break the first ladder touching the ground thus requiring a player to jump to the ladder to climb. As Minecraft villagers have zero self-defense skills, it’s a good idea to create a defensive structure around the buildings.
Finding a village in Minecraft is half the battle, but once you arrive to a haven of goodies, a welcome from the local villagers and wonderful offerings from the village occupants, it will all seem worth it. Just be sure to be kind to the villagers if you see an iron golem roaming about; they don’t take kindly to their villagers being attacked – even accidentally. And if villager houses aren’t quite to your taste, then build your own Minecraft house nearby, or even one of the considerably more spectacular Minecraft builds featured in our inspirational list.
Cats will spawn within the 5x5x5 cube around a village center, and patrols will not spawn when the player is in the same range. Wandering traders are passive mobs that spawn randomly close to the player in both editions, or periodically in village gathering sites in Bedrock Edition. Two trader llamas spawn leashed to the wandering trader when a wandering trader is naturally spawned, and in Bedrock Edition when summoned or spawned using a spawn egg. Every Minecraft village has a 2% chance of generating as a zombie village, or abandoned village.